About This Game Turn out the lights, take a deep breath, and prepare yourself. Explore the depths of the immersive, atmospheric world of Kraven Manor. Uncover its secrets, solve its mystical puzzles, and face the growing threat within.Kraven Manor challenges you to explore an expansive manor and discover the mysteries that lurk in its dark corners. You have the power to dynamically alter the layout of your environment by interacting with a miniature scale model of the manor, located in its extravagant entryway.Dynamically build the manor around you. Find miniature room models and carry them back to an increasingly elaborate scale model of the manor. Adjusting the model causes rooms to move and appear in real space, awaiting your arrival.Each new room exposes revelations into the troubling past of William Kraven. Face your fears and see if you have what it takes...the doors of Kraven Manor await you.FeaturesExperience a hauntingly beautiful first person atmosphereHear chilling symphonies and bumps in the night that will have you looking over your shoulderBecome the architect of Kraven Manor by constructing a scale model of the housePrepare for tension, puzzles, and a mounting threat that avoids the cheap scareBeware a unique antagonist that pursues you relentlessly to the final momentsFind collectible secrets hidden within the Manor and obtain a very special endingPlay Nightmare Mode for a scarier challenge and a battery for your flashlightEnjoy robust graphical settings and custom key binding optionsFace your fears in 14 Languages a09c17d780 Title: Kraven ManorGenre: Action, Adventure, Free to Play, IndieDeveloper:Demon Wagon StudiosPublisher:Demon Wagon StudiosRelease Date: 26 Sep, 2014 Kraven Manor Download 1gb I Twitch streamed a blind run on this game and I was grateful to have others helping me get the idea at the beginning, however once they pointed out the map elements to be collected and assembled it made a lot more sense, and I enjoyed the game a lot. It's supposed to be fairly short (under 1hr) to play, but it's a great little game with some good mood setting and nice scares. Worth considering.. Kraven Manor was developed by a team of thirteen gradate students within a six month time frame. In some ways that fact is all too apparent, in other ways it's surprising just how much was accomplished with so little.A first-person horror set within the eponymous building, the game's unique hook is that the structure of the whole manor can be changed dynamically. This is achieved by finding scale models of the individual rooms and setting them onto a board in the main hall, the arrangement of which determines what can be accessed. It's a really clever idea that lends itself well to an exciting scope of gameplay possibilities... or at least it could, it never really gets used to its full potential here. I think there were literally about two or maybe three instances in the whole game where the positioning of the rooms actually mattered in any significant way. Otherwise, the only thing it affected was the walking distance to the room you were heading to next.I say "the whole game", there's isn't really all that much to it. There's maybe less than a dozen unique, relatively small areas to explore, all of which can be seen in probably about an hour for most players. But at least most of that time will be eventful as various set-pieces are triggered with regularity along the way, the vast majority of these being highly effective at unnerving the player. This is largely thanks to the main threat to your survival in the manor, a life-sized bronze mannequin that appears both lifeless and yet obsessive in its focus on your demise, made even more unsettling by its strange behaviour as it will only move and attack when not being looked at directly, otherwise perfectly playing its role of inanimate object.So it has a solid idea at is core, a suitably terrifying creature stalking your progress and is well designed with its creepy locations and adequate visuals. But it's not without its issues. As I guess is to be expected given the nature of its birth, there are technical hiccups and bugs, several of which forced me to reload my game on more than a few occasions (sometimes not triggering an event necessary to progress, sometimes essential items couldn't be interacted with, and on a couple of instances closing the game and spitting me back out to Steam). Loading can also take a while, though in fairness, that's most likely due to the fact the rooms aren't in fixed locations, plus it only seems to load once at the start rather than room by room and is seamless thereafter. Movement also feels somewhat sluggish and cumbersome, though whether this is by design to add to the fear, or a result of poor programming is debatable.Overall this ends up feeling like a very advanced prototype or proof of concept more than a fully-fledged game, and I really do hope it's developed further by the team into a greater experience. Despite its flaws, it really does have so much going for it well beyond a lot of other games in the genre made by more experienced people with more resources and hints at greater things to come for the young talents. So, if you're a fan of horror and have the patience and tolerance to see past its blemishes, then I think you'll be pleasantly surprised with Kraven Manor.. The game has nice graphics, and you'll be scared a few times. The mechanics of the antagonist are fairly sweet.It's a good experience, rather short though. I'd really recommend getting it when it's on sale, especially if you enjoy horror games.. If you're looking for a challenging game, this is not it. Encounters are very tense but quickly becomes easy to handle. It's worth a try if you enjoy making others play the game and watch their reactions but other than that, there's not much to go back to after finishing the game.Overall good game.. This is a really well done, VERY short game with relatively little replay value... it would be a rental if such things still existed. I would reccomend purchasing it on sale.What it does, it does very well. The game is creepy, well orchestrated, has some neat lay-out mechanics, and gives a nice feeling of unease throughout the story... the problem is that there just isn't much story. There's no intro or reason why you're in the manor in the first place... no investigation is mentioned, and the clues to the tale are scattered minimally throughout the game.The antagonist is effectively creepy until you figure out the mechanic behind the attacks and how to stay safe... and at that point, the game suddenly begins to feel like a rail haunted house ride. You're there to experience a mostly linear story, and you can do it in relative safety. It just doesn't feel like it at first.If I knew there would be more game added on to what's already here, I'd recommend it at full price. As is, its just really far too short.
cocmewingcofistca
Comentarios